SWS: Rapscallion
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Learn more about The Open Hearth13 upcoming sessions
Sat, Jul 5th
2:00 PM - 5:00 PM GMT+0
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GroupSoliloquy
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Sat, Jul 12th
2:00 PM - 5:00 PM GMT+0
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Sat, Jul 19th
2:00 PM - 5:00 PM GMT+0
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Sat, Jul 26th
2:00 PM - 5:00 PM GMT+0
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Sat, Aug 2nd
2:00 PM - 5:00 PM GMT+0
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Sat, Aug 9th
2:00 PM - 5:00 PM GMT+0
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Sat, Aug 16th
2:00 PM - 5:00 PM GMT+0
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Steven
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GroupSoliloquy
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Anders Gabrielsson
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Sat, Aug 23rd
2:00 PM - 5:00 PM GMT+0
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Steven
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GroupSoliloquy
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Anders Gabrielsson
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Sat, Aug 30th
2:00 PM - 5:00 PM GMT+0
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Steven
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Anders Gabrielsson
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Sat, Sep 6th
2:00 PM - 5:00 PM GMT+0
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Steven
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Sat, Sep 13th
2:00 PM - 5:00 PM GMT+0
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Steven
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GroupSoliloquy
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Anders Gabrielsson
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jolene, jolene, jolene, Joleeeene
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Marc Majcher
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Sat, Sep 20th
2:00 PM - 5:00 PM GMT+0
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Steven
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GroupSoliloquy
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Anders Gabrielsson
(he/him)
jolene, jolene, jolene, Joleeeene
(She/Her)
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Marc Majcher
(he/them)
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Sat, Sep 27th
2:00 PM - 5:00 PM GMT+0
RSVP'd
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Steven
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G
GroupSoliloquy
(He/Him)
Anders Gabrielsson
(he/him)
jolene, jolene, jolene, Joleeeene
(She/Her)
Waitlist
Marc Majcher
(he/them)
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About

(tl:dr - It's Rapscallion set in Star Wars)
The Imperial Navy has been hot on your trail for weeks. The Pirate Kings of the Free Worlds want your head after you pulled off a heist that... ahem, relieved them of a sizable amount of treasure. You know you should feel worried, but all you see - looking out of the viewscreen of your starship - is the wonders of deep space. You can’t imagine feeling freer.
Your crew might be a strange group—and you can’t say that you trust them completely—but at a moment’s notice, they’re ready to fly through dangerous House territories or scale a Tapani noble’s castle walls. Pirates, through and through. Each of them is ready for anything.
And you’ve got secrets of your own! Perhaps you are an escaped noble, fleeing from the burden of responsibilities. Or maybe a mechanical construct, given life by a cruel master. Either way, it’s fair to say that the night-black void orb you acquired at the last port may have an effect on your health.
No matter. There are adventures to be had and treasure to plunder. Fly on, me ‘earties! Yo ho!
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This game is part of the ongoing Star Wars Saturdays series. The time setting is the rise of the New Republic. The setting is the Tapani Sector, which is still struggling with the shackles of Imperial rule. Characters and settings created in this miniseries will exist in the SWS canon for future miniseries and will be added to our wiki (https://starwarssaturdays.miraheze.org/wiki/Main_Page).
CW: Piratical action, Violence, Betrayals, Imperial atrocities
System: Powered by the Apocalypse
Duration: thirteen 2.5 hour sessions
Breaks: 1 mid-point break per session (10 mins)
Venue: GM’s Zoom
Recording: Yes, but made public only if all players give consent
Safety: Lines & Veils, X-card, and open-door policy. Tools can be changed to suit the players