Playabl

Holdfast Station

By Lowell Francis

Holdfast Station

System

Zoom, Google Sheets

VTT

4

Players

Yes

Recorded

Yes

Safety tools

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1 past session

Thu, Sep 5th - Fri, Sep 6th

11:00 PM - 3:00 AM GMT+0

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    About

    This is for a one shot of Holdfast Station. The session will last four hours-- or less depending on what happens. We will be playing out the Trust Cycle which is set up to be done in a single session. Rules will be taught. General content warning for horror applies. The Open Hearth Code of Conduct will be used and a layered set of safety tools.

    The game's pitch: The rim of the known universe. A place so god-forsaken, so hostile and alien to life itself that only the mad go there—and only the desperate stay.

    That’s you.

    Holdfast Station is about asteroid miners surviving and holding their community together in the grim desolation of space. Regular folks in a rough spot, who hold to each other and their own. A place where survival means you trust each other, you fight like hell, and you hope for the best. A place where food and water and even air is scarce. Where the crushing emptiness and massive force of the void are only feet away. Where you live so close you know everyone by smell. Where one accident could spell everyone’s destruction.

    It’s about the people who step up when disaster strikes. They aren’t heroes, just regular people—people with no choice but to risk it all for their home and those they love.

    Holdfast Station is a "pick up and play" RPG—After you gather players, some dice, and the provided record sheets (physical or online), the book guides you through play, one step at a time. One player, called the Navigator, takes on the role of storyteller, narrating events, encouraging players to contribute, and moving the story along. Each of the other players takes on the role of a worker on the station, striving to survive at the edge of known space.

    The rules use a simple d6 dice pool system, taking inspiration from Blades in the Dark and Stonetop