Talking Cities
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Learn more about The Open Hearth1 upcoming session
Sat, Nov 1st
1:00 PM - 2:30 PM GMT+0
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About

Cities in RPGs This is another in our series of community discussions, open to anyone for future audio posting. <t:1762002000:F>
What makes a good city in a role-playing game? People, places, factions, rumors? We're going to be talking about that and bringing together your insights. Topics may include:
Tools for Building Cities
Techniques for making cities feel alive
Managing a living city
Travel within a city
Best citybooks & resources
Presenting foreign cities
Mapping
Lowell, of course, has some ideas, and he’ll be leading this discussion group– relying mostly on the participation of folks who join us and desperately filling dead air in between points. Discussion will be open to everyone. We want your input– bring your questions, suggestions, ideas and best practices!
This will be recorded for future posting, but folks are welcome to come and lurk with camera and/or microphone off. This talk will follow the Open Hearth Code of Conduct.