Plunderer! (Playtest): The Evils of Illmire
Plunderer! (Playtest)
System
Streamyard, Google Sheets, Owlbear Rodeo
VTT
5
Players
Yes
Recorded
Yes
Safety tools
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Learn more about The Open Hearth10 upcoming sessions
Sat, Oct 25th
4:00 PM - 7:00 PM GMT+0
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Brandon
(He)

Robbie
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Sat, Nov 1st
4:00 PM - 7:00 PM GMT+0
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Brandon
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Robbie
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Sat, Nov 8th
5:00 PM - 8:00 PM GMT+0
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Brandon
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Robbie
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Sat, Nov 15th
5:00 PM - 8:00 PM GMT+0
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Brandon
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Robbie
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Sat, Nov 22nd
5:00 PM - 8:00 PM GMT+0
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Brandon
(He)

Robbie
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Sat, Nov 29th
5:00 PM - 8:00 PM GMT+0
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Brandon
(He)

Robbie
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Sat, Dec 6th
5:00 PM - 8:00 PM GMT+0
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Brandon
(He)

Robbie
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Sat, Dec 13th
5:00 PM - 8:00 PM GMT+0
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Brandon
(He)

Robbie
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Sat, Dec 20th
5:00 PM - 8:00 PM GMT+0
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Brandon
(He)

Robbie
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Sat, Dec 27th
5:00 PM - 8:00 PM GMT+0
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Brandon
(He)

Robbie
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2 past sessions
Sat, Oct 11th
4:00 PM - 7:00 PM GMT+0
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Brandon
(He)

Robbie
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Sat, Oct 18th
4:00 PM - 7:00 PM GMT+0
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Brandon
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Robbie
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About

Plunderer! is a rules-light, 2d6-based OSR/NuSR game of my own design, heavily inspired by Dungeon Crawl Classics and FMC Basic. This is my first time playtesting the game (really, any game) and while I have been working on it intermittently for about a year, it's almost certain that there will be some flaws in the design of the game/rulebook. Input on what you like or don't like about the game will be extremely valuable to me throughout the campaign. You can check out the current draft of the rules here: https://docs.google.com/document/d/1bpI6pE8erfzMVEnarVy6T0DUSMgAnmpmzhhdJ0rp91w/edit?usp=sharing.
The Evils of Illmire is a "mini-mega" hexcrawl adventure module designed to provide dozens of sessions of perilous wilderness exploration and dungeon crawling. It features an evil cult, a doomed town, a dangerous wilderness, and a variety of vile monsters. The zine aims to provide plenty of free-roaming adventure content, but with an over-arching threat that looms over the entire region.
I plan to record the sessions solely for my own reference, but I'm happy to abstain if any players would prefer not to be recorded, so don't let that stop you if you're interested.
While I would prefer to keep at least some players consistent across all sessions, it's totally fine if you can only make certain sessions of the quarterly. Also note that we will not be meeting during the week of the Shared Hearth event. Finally, though I have sessions scheduled for the end of the December, I am happy to end the campaign early if it is difficult for people to play during that time.