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Fabula Ultima - Flight of the Hawkmoon

By Ian Mitchell

Fabula Ultima

System

Discord + Foundry

VTT

4

Players

No

Recorded

Yes

Safety tools

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2 upcoming sessions

Sun, Jul 20th

5:00 PM - 8:00 PM GMT+0

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    Bach

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    Tiest

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    Eilidh

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Sun, Jul 27th

5:00 PM - 8:00 PM GMT+0

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    Bach

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    Tiest

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    Eilidh

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2 past sessions

Sun, Jul 6th

7:00 PM - 10:00 PM GMT+0

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    Bach

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    quantumowlbear

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    Clarisse

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    Tiest

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    Eilidh

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Sun, Jul 13th

5:00 PM - 8:00 PM GMT+0

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    Bach

    (He/him)

  • quantumowlbear's avatar

    quantumowlbear

    (he/him)

  • Clarisse's avatar

    Clarisse

    (She/her)

  • Tiest's avatar

    Tiest

    (he/they)

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  • E

    Eilidh

    (She/Her, Shey/They)

About

War!! The Satrapy of Soteria has invaded the Bantral system, using its moons as shipyards, its crystals for fuel, and its people for conscripts. But brave partisan fighters resist Soteria's imperial grasp!

Your rebel cell has obtained, through great cost, classified intelligence about an experimental new airship - the Hawkmoon, faster and more agile than anything built before. If the Satrapy can find a way to mass-produce this ship, little hope remains for your resistance... but if the rebels can seize it, the Hawkmoon may change the course of the war.

Fabula Ultima, the TTJRPG, is a game of crystal fantasy inspired by Dragon Quest, Chrono Trigger, and of of course Final Fantasy. Our game also takes inspiration from Treasure Planet, Star Wars, and Rogue Galaxy. Subject matter will probably include violence, imperialism, betrayal, and sacrifice. Safety tools will be Lines & Veils, X Card, and the Open Door.

Our first session will be character creation and a quick review of game rules; no experience is needed as rules will be taught in play. As it was their request, one seat is reserved for Bach Tran.